About

I had the amazing opportunity to work on Harold Halibut, as part of my internship at Slow Bros.
As part of my tasks, I worked on preparing the PlayStation 4 and Xbox One versions of the game, testing and debugging on the consoles to ensure the game could run. It was definitely a great challenge to work on such a big project with many years of development behind it, and I learned a lot from the experience.
The highlight of the internship was to get to know people at Slow Bros. and their passion and love for this incredible game, and I will always be grateful to them.

The game was developed using Unity and C#

More information about Harold Halibut here

Tools I worked with
Unity-logo
Unity
C#-logo
C#
VS-logo
Visual Studio
Plastic-logo
Plastic SCM
PS5-logo
PlayStation 4
XboxOne-logo
Xbox One
Developed and Published by
SlowBros-logo